It comes with Parallel RDP, as well as its own custom GUI and input plugin. m64p Probably the easiest "out of the box" solution for Nintendo 64 emulation. It also offers native high-resolution rendering, only available in integer scales of the original N64 resolution. ParaLLEl has a special " Super VI Mode" option which, if used, can make the visuals of N64 games look less blurry with fairly mitigated jaggies even at their native resolutions. It introduces many features and optimizations not present in mainline alongside RetroArch's general features, including Project64-style overclocking for faster frame rates, 3-point texture filtering, superior A/V sync and latency, and even an exclusive LLE Vulkan renderer based on Angrylion's pixel-perfect RDP plugin, making it a better alternative to the standalone version in some cases, especially if accuracy is the goal. ParaLLEl A heavily-modified fork developed as a libretro core. BizHawk and OpenEmu use forks of Mupen64Plus and its plugins for their N64 emulation, but they seem to be shallow. However, Mupen64Plus lacks a native GUI, instead being launched either from the command line or by dragging and dropping ROMs onto the executable and editing the config with a text editor. It's about as accurate as Project64, when both emulators are run with GLideN64.
Mupen64Plus A multi-platform emulator based on Hacktarux's Mupen64.
Both emulators default to lackluster plugins, but, as of August 2017, both emulators have roughly equal graphical accuracy when running with GLideN64. For half a decade, Mupen64Plus and Project64 have vied for the most playable emulator, and which has been more compatible has depended on when and in what configuration each emulator has been tested. * Available exclusively as a libretro coreĪlthough many Nintendo 64 emulators have been made and many games can be run between them, complete compatibility and/or accuracy still leaves a bit to be desired.